![]() ![]() ![]() ![]() It is most likely associated with BP_Spider. These are Alpha 2 models (neighbor House, player House etc.) (Models made by. These paintings probably only had a decorative intent due to their framing.Īn unused spider web can be found in Alpha 2's files. this has models from Hello Guest Alpha and Hello Neighbor 2 Alpha 1/1.5. The same test maps above, but with different rock placements and an almost transparent water in the middle.Īn unused set of five paintings can be found in Alpha 2's files. OceanWater_ExampleĪ different version of the LakeWater_Example, different rock positions and aggressive looking water that has no collusion, so you fall forever.Ī Screenshot of TranslucentWater_Example. Almost all of Alpha 1s objects are still in Alpha 2s files. LakeWater_ExampleĪ test map that has many rocks that have no collision and Water.Ī Screenshot from OceanWater_Example. This page documents unused content found in Hello Neighbor Alpha 2. When during idle mode, the player is invisible to the neighbor but still get caught only if you bump into him.ĭevelopers play area, accessible by typing "open Neighbor_3" into the Alpha 2 command console (accessed by pressing ~).Ī Screenshot from LakeWater_Example. It changes the Neighbor mode both idle and hunt mode. Almost all of Alpha 1's objects are still in Alpha 2's files.Ġ is a secret button that can be inserted in the game without using the console commands. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |